Shutter Punk (2022)

Artist, Animation & Designer - Hardcore Punk Jam #4

“That looks rad” - Edmund McMillen

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Shutter Punk is a 2.5D Stagediving Rail Shooter made in 48 hours for Hardcore Punk Game Jam #4 under the theme 'Stagedive'. I simultaneously collaborated with with fellow members of the Punk Game Dev community while hosting the game jam on itch. Shutter Punk was programmed by Pierre Roy, Romain Rope was on sound design and Iñaki Oxoby tackled the music. I was responsible for the art and animation. The nitty gritty aspects of the design and game feel was shared collectively among the team as the jam unfolded.