Club Soko (2024 - 2026)
Artist & Designer - Miracle Tea
“Navigate your way deep into an underground nightclub and discover secrets hidden in its depths.“
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Club Soko was originally made for the Crazy Games Web Jam under the theme ‘Everything Is A Remix’ in November 2024. It was made with a very small team, myself and two programmers Thomas Andrews and Jake Denton. We shipped in July 2026 on Nintendo Switch, Xbox, Steam (Windows, Mac, Linux), iOS, Android, itch.io and various Web portals including Newgrounds, Armor Games, Kongregate and Reddit - the game also had Steam Deck support!
Due to the nature of our tiny team of 3 people, this was a huge undertaking which meant we had to be highly multidisciplinary. I was the sole artist, animator and collaborated heavily on the design for this project.
I enjoy organising and archiving my process when making games. This was no different for Club Soko’s development and as a result I made a limited run of 30 dev zines that show off tons of old sketches and old mockups while making Club Soko!